package com.mygdx.canyonbunny.game;

import com.mygdx.canyonbunny.object.Horse;

public class GameWorld {

	private Horse horse;
	private int midPointY;

	public GameWorld(int midPointY) {
		this.midPointY = midPointY;
		horse = new Horse(33, midPointY - 5, 20, 14);
	}

	public void update(float delta) {
		horse.update(delta);

	}

	public Horse getHorse() {
		return horse;
	}

}
